When
writing about the
kaiju genre, the line between "what is" and "what
isn't" is controversially quantified. The line that this article will
abide by is that a "kaiju" is a monster that is at least 25 meters tall(82 feet),
looks like something that could be played by someone in a suit, looks more surreal than realistic and is based on animals or
something randomly out of left field. Kaiju, when literally translated
means "mysterious beast" rather than monster. It follows an aesthetic
created by the Japanese but doesn't necessarily have to take place in
Japan or have Japanese characters.
In 2004-2005 we saw the death of the
kaiju film in its home country(Japan). In recent and previous years (particularly the
late 90's) the decline of the "kaiju" film had already begun. On one hand, Shusuke
Kaneko predated Christopher Nolan by resurrecting a pop culture icon
with films whose quality juxtapose greatly with what came before. At the
same time, the long "in progress" American Godzilla film premiered(in May,1998) - an
event which greatly disappointed fans, Godzilla was made into a generic
giant monster ripped of its kaiju being and the qualities unique to the
Godzilla character. All charm was lost. Meanwhile, Toho tried to
resurrect Godzilla with more of their own films featuring the iconic monster, these movies theatrically released from 1999-2004. Tomoyuki Tanaka had passed away,
leaving Shogo Tomiyama to become the producer of Toho's Godzilla films.
Shogo
Tomiyama is a producer who seems sketchy. In the documentary
BRINGING
GODZILLA DOWN TO SIZE, Tomiyama claims that he tries to emphasize a
"sense of wonder" with Godzilla films. Sadly and elsewhere, Tomiyama
exhibits that this sense of wonder is something Tomiyama associates only
in the image and not the screenplay. An article from the magazine
Oriental Cinema mentions in their
review for
GODZILLA 2000(1999): "According to a Japanese talk show, Tomiyama
agrees that the human subplots shouldn't propel the main story of any
Godzilla films." Tomiyama's misunderstanding continued on when
commenting on 2001's
GODZILLA, MOTHRA, KING GHIDORAH: GIANT MONSTERS ALL
OUT ATTACK's success being more so than 2002's
GODZILLA AGAINST
MECHAGODZILLA.
Shogo Tomiyama said:
"Not as well as
GODZILLA-MOTHRA-KING
GHIDORAH: GIANT MONSTERS ALL-OUT ATTACK but better than
GODZILLA X
MEGAGUIRUS. I think, as in the case of GMK, last year's box office
success was partly owed to the animated co-feature
HAMTARO (Tottoko
Hamutaro). But as a producer, I seriously tried to find any specific
reason why GMK had been more profitable than
GODZILLA X MECHAGODZILLA."
GMK was almost the last Godzilla film of the Millenninum series.
Toho
brought Shusuke Kaneko in to direct a Godzilla film many say is the best
since the 80's and arguably since the "Showa" series(1954-1975). Shogo Tomiyama is a
producer who lacks an artistic viewpoint that balances out the
business side of his thinking.
For the rest of the Godzilla
series, Shogo Tomiyama brought back a director who had failed with
GODZILLA X MEGAGUIRUS,
Masaaki Tezuka, who fortunately made two good
Godzilla films but followed up by hiring
Ryuhei Kitamura in a career-killing
move to make
GODZILLA: FINAL WARS(2004) - in the 2004 film there was far more emphasis on human
fighting instead of the kaiju combat. While Kitamura's film was an
aesthetic failure (on an anniversary year no less), Tezuka's attempts
were out-shined by Hollywood productions. With
GODZILLA, MOTHRA,
MECHAGODZILLA: TOKYO SOS(2003), box office attendance was scant considering
that at the same time Japan had American import films
THE LAST SAMURAI and
FINDING NEMO for the choosing.
It's a near paradox. Godzilla
films have become entertainment without much of a social message while maintaining the heritage of suit use(suit-mation), this despite heavy use of CGI(computer generated imagery) beginning with
GAMERA 3 - THE INCOMPLETE STRUGGLE(1999). Problem is miniature effects alienate a lot of people, the very same folks who lack suspension
of disbelief. It;s a reason Chinese films don't compare to American films
at the box office. Shogo Tomiyama once said in a
HenshinOnline
interview that Godzilla films are meant to be "entertainment, not
political movies", something which has always been a backbone to give
kaiju films substance to counterbalance the aesthetic-specific special
effects.
After
GODZILLA:FINAL WARS, the kaiju genre quickly took
a turn for the satirical.
ULTRAMAN: THE
NEXT is a kaiju movie that has been able to survive because it managed to attract
an audience through television when not on the big screen.
Ultraman was
the only real winner here with the
perpetual popularity of the various "Ultraman" television shows being a main reason.
If the kaiju genre was going to make a comeback, it was going to have to be
through something gargantuan.
That comeback did indeed come and some might say from "left field". Many people had their doubts but despite the overall disappointment with the '98 American Godzilla film, the kaiju movie genre is on the rise again! The beginning of this genre revival began with
CLOVERFIELD, released to theaters in January, 2008. This movie, which utilizes a "shaky-cam"(point of view) aesthetic for
realism, is a film that knows its heritage with the back story of the the Tagurato oil rig, an Ifukube-esque end theme, and a manga
pseudo-sequel. Five years later, and it's been a long five years...
PACIFIC RIM(2013) and Legendary Picture's
GODZILLA(2014) is
here! This is where, when speaking about terms of heritage,
PACIFIC RIM
fits into the scheme of things.
The
beginning of
PACIFIC RIM is not unlike what you might see in
CLOVERFIELD aesthetically speaking. Ultimately we get a kaiju film
which reveals to us the kaiju head on and brings us into the inner world of the
film not by movies like Kiyotaka Taguchi's
GEHARA and
GUILALA'S
COUNTERATTACK, seemingly taking note from the slasher genre from a
decade ago, and went metaphysical - self aware - with its substance. It
was outweighed by films like
GAMERA: LITTLE BRAVES(2006), a movie which failed at the
box office.
THE HOST(2006), from Korea, not so much.
PACIFIC RIM has focused the kaiju "reality" very nicely. It's the
film's ace card. The question of kaiju remains has been answered, with
architecture centered around kaiju bones which echo the modernist building
structures around trees. It also has an answer in a kaiju black market,
which parallel's China's very real black market for endangered animal
parts which have scientifically questionable effects on one's
physiology. The question of kaiju motivation is also answered, though in
a simplistic: I', referring to the film
GODZILLA VS. MONSTER ZERO(1965) which features potentially world conquering aliens
(though with
PACIFIC RIM the issue of timing is answered by global
warming a la
GODZILLA VS. HEDORAH(1971) and completely different than 2001's
YONGGARY).
The
"Jaeger"
program's rise and fall play's into the question of kaiju evolution, a
first. Somewhat detailed kaiju physiology and anatomy is also here (with
a brain explanation showing that, like Godzilla or Rodan, the main
source of inspiration for these kaiju are the dinosaurs). The brief
mention of kaiju cults is much like an indirect reference to readings of
kaiju by people like Norio Akasaka who saw Godzilla as "a representation
of the spirit of soldiers who died in the South Pacific", though
Pacific Rim has it simpler.
The Jaeger program has it all.
Though reminiscent of
Gundam G in how the mecha work, the process is a constant source of drama for the movie's characters that, while
relatable, is fiction enough to make it fantastic. The use of the mecha,
and the appearance of a Mecha toy is indicative of a cultural context.
In the very quick prologue of the film, we already see the national
pride that the Jaegers are cloaked in with images of a child waving a
flag in front of a Jaeger and a parade of soldiers in a Jaeger
exhibition. At the final scene of the film, in Anchorage, Del Toro makes
a visual allusion: a tin toy robot. Tin toy robots, some of the oldest
Japanese pop culture toys, were tin icons. Japan took over the industry,
taking what was originally a Nazi-era German product (nice, considering
the Jaegers have a German name) that Japan ended up making their own to
the point that they became the toy making capitol of the world, a title
they still own. The mecha-pride doesn't stop there.
The fact
that there is a good Japanese connection to the film means that the
following shouldn't be taken with a grain of salt. Consider that
"Mako Mori", the most important female character of the film, was very young
when she lost her parents to a kaiju attack and was almost killed
specifically by a Ganimes-like kaiju. Consider that she was very young
at the time she lost her parents(and the majority of the film takes place in 2025) and it is
easy to see that Japan was one of the first countries attacked by Kaiju.
In a country whose atomic tragedies have made it a post-apocalyptic
country, a kaiju attack is almost a repeat of such. Where as Mako's
character makes an interesting comparison for
"Ayana" in
GAMERA 3, Japan's
history (as shown in the film) is not unlike an almost re=staging of
Godzilla. Very much a metaphor which could be applied to
Mechagodzilla,
the Jaegers(kaiju sized robots) are not just the only thing which can handle the kaiju
physically but it almost beckons of WW2 and post-WW2 sentiments.
As mentioned by
Crispin Freeman in
ANIME: DRAWING A REVOLUTION, robots
in Japanese culture have taken on an almost divine status, the physical
embodiment of science getting humans closer to the celestial, almost
embodying a kami sentient being for Japan. Mecha like
Tetsujin 28
(Gigantor) evolved out of this notion. This is the role that a Jaeger
might take for a character like Mako. The physical aesthetics of the
Jaeger, particularly
"Gypsy Danger", could be seen as a point against
this, but Mako riding Gypsy Danger goes more to the sense of teamwork
that the countries that share the Pacific Rim have undertaken.
The
physicality of the kaiju is what makes the film the most legitimate as
kaiju film. As director Guillermo Del Toro has said in interviews, the kaiju were designed
with one (of many) factors in place: the kaiju had to look as if they
could have been alternatively played by a man in a suit. Not only that,
but a good bunch of the Pacific Rim kaiju resemble kaiju we know and
love. "Knifehead" looks like
Guiron, "Otachi" looks like
Gyaos, "Leatherback"
looks like
King Kong, and "Scunner" looks like
Destoroyah (in the head).
Alas, unlike the Godzilla from 1998 or even the "Cloverfield" monster,
these kaiju take attacks head on and are more aggressive than any animal
you have seen. There are energy attacks utilized as well as chemical(beam) attacks which I think all kaiju should possess.
The heart of the kaiju
though is the question of what kind of place the kaiju hold in nature.
In a move which kaiju fans (particularly ones who grew up with the kaiju
eiga of the 80's-90's) would undoubtedly like, Jaeger pilot
"Raleigh Becket" describes the kaiju in this
narration, "There are things you can't fight - acts of God. You see a
hurricane coming, you get out of the way. But when you're in a Jaeger,
you can finally fight the hurricane. You can win."
The kaiju are a force
of nature, reinforced with the use of the anti-kaiju wall. Are the kaiju a force of nature? If the answer is yes, then
wouldn't they have to be naturally occurring? Indeed, foreign life forms
(in this case, extraterrestrial life forms) taking over an ecosystem for their
own use is natural. It's gargantuan in magnitude as an example of
competition but considering that the kaiju are actually genetically
engineered by an intelligent cause (other than man no less), are they
really a part of nature? Is it the new phase of resource competition or
something else? Looking back on the
"Heisei" Godzilla films(1984-1995) where Godzilla
was a force of nature, the fact that instead of being awakened he was resurrected makes us again question such a dichotomy, a need to define or
redefine "force of nature" considering the kaiju coming from a
non-natural occurrence. This is what the "Jaegers" are actually fighting against and these two backgrounds are what make
PACIFIC RIM a good piece of
dialectic film making, a movie that interacts with film heritage.
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Evan Brehany is a resident of Warner Robins, GA and is an active member of two internet message boards: KAIJU GALAXY and MONSTERLAND FORUMS. Evan is a regular contributor for "Packmule's Pen" and his reviews and other written submissions will appear in this blog from time to time.